Specifying the Output Colour Space

Using the Default Colour Mapping

  1. Access the Render / Output menu.
  2. From the Colour Space box, select either Logarithmic or Linear.

    You are set up to use the default colour mapping.

Using a LUT or Colour Transform

  1. Access the Render / Output menu.
  2. From the LUT Type box, select 1D Lut, 3D Lut or Colour Transform.
  3. Click Enable.
  4. Select an item from the list, or click the Browse (...) button to locate and select a different LUT or colour transform.
  5. Click the Enable LUT button.

    The selected LUT will be applied to your render.

To create a custom colour transform, see Creating a Custom Colour Transform.

Note: If you apply a colour transform that has floating-point inputs, the inverse float-conversion LUT is applied automatically first. See Calibration Settings.