You perform most animation operations in the Animation Curves window.
(a) Start of current shot (b) Positioner (c) End of current shot (d) Animation curve (e) Trimmed frames
The Animation Curves window is made up of the following elements.
Using the Animation Curves window, you can go directly to any frame for the current shot, or you can go directly to previous or next keyframes. The Current Frame positioner always moves to reflect your new frame position in the current shot.
To move to any frame in the Animation Curves window:
The Current Frame positioner moves in sync with the timebar positioners.
To move between keyframes:
(a) Previous button (b) Next button
Use the buttons to the left of the Animation Curves window to change its display.
To view the entire channel range between keyframes in the Channel Editor:
All keyframes are loaded into the Animation Curves window.
To view all animated curves in the Channel Editor:
All animated channels appear in the Animation Curves window.
To view the selected curve in the Channel Editor:
The selected curves are loaded into the Animation Curves window.
To view the selected keyframes in the Channel Editor:
The animation curves are scaled so that the selected keyframes fill the Animation Curves window.
You can pan and zoom the Animation Curves window using the mouse. Do this when you need to see a part of the window that is not visible.
To pan the Animation Curves window:
To zoom the Animation Curves window view: