Applying Selective Lighting

When you add a light source to a scene, the light is applied to all surfaces. You may want a light source to only illuminate an individual or specific group of surfaces, or prevent a light source from illuminating an individual or specific group of surfaces.

Tip: You can also use selective light links with the Projector nodes.

To apply selective lighting:

  1. Add multiple surfaces to the scene.
  2. Add a light to the scene.

    All surfaces are illuminated.

  3. Select Light Link from the Tools box.
  4. To illuminate only a selected surface, click the light node, and drag it to an axis or image you want illuminated.

    The selected object is connected to the light source by a blue dotted line with an arrow, and only the selected surfaces are illuminated.

    (a) Light inclusion link  

  5. To exclude a surface, hold the Alt key while clicking and dragging from the light source to the surface you do not want illuminated.

    Excluded surfaces are connected to the light source by a red dotted line with an “X”, and they are not illuminated. In the following example, all surfaces are illuminated, except for image3, which is excluded.

    (a) Light exclusion link  

Tip: To remove the inclusion or exclusion link, while still in Light Link mode, click and drag over the line that connects the light source to the axis or image.