Specifying the Output Format of the Render Files

You can render your shots to the same file format as the original footage or select a different one. By default, shots are rendered to the same format as the original footage. Currently supported formats are DPX and Cineon at 10 and 8 bits per channel, TIFF at 8 and 16 bits per channel, TARGA®, SGI, and BMP at 8 bits per channel and OpenEXR . When OpenEXR is set as the output format, the resulting files are encoded as single channel RGB OpenEXR 16-bit half float.

Note: If you output to a floating-point format, the float conversion LUT is applied to the output buffer for display. See Calibration Settings.

To specify the output format:

  1. In the Main menu, click Render and then click Output.

    The Render Output menu appears.

  2. Do one of the following:
    • To render to the same format as the originals, enable Same format as scans.

      This option is disabled if the colour transform selected in Render > Output converts from floating point to integer values. This is to avoid the potential confusion that could be caused if the input scans are OpenEXR, in which case the float conversion LUT (fclut) would be applied in the viewport as usual for floating-point inputs.

    • To render to another format, disable Same format as scans and select an output format from the list.

      It is not possible to render OpenEXR files through BrowseD.