The two pipes of blend nodes provide extra functionality compared to branches in the pipeline:
Add a matte to the Matte pipe of the CBlend and MBlend nodes to limit the area on the image where the colour correction or matte will be applied.
You can use any matte operation in the Matte pipe—add any combination of nodes that you would want to use to isolate an area of the front image. For example, you could add a garbage mask node to the Matte pipe of the CBlend node.
To add a matte to a blend node:
The node is added to the Matte pipe.
Image courtesy Behavior Communications Inc.
There are two different methods you can use to blend the front and back images of a layer: Basic Blend and Curve Blend.
Basic Blend is appropriate for layers that do not have a matte component. It allows you to add the front and back images, and adjust the colour and opacity of the result image. In effect, since you are using the entire front image, the back image does not influence the result.
Curve Blend is suitable for layers that have a matte component. It allows you to use front and back matte curves to adjust the luminance of the front and back mattes, and also perform logical operations on the front and back images.
The two methods are mutually exclusive—you can set the blending in both the Basic Blend and Curve Blend menus, but it is the menu that is displayed that takes effect.
Use Basic Blend to adjust the opacity and colour of an MBlend layer that has no matte component. This results in adding a second defined layer to the first one. You can control the opacity of the second layer.
To use Basic Blend:
The MBlend menu appears and the name of the layer you selected appears in the Layer Name field.
(a) Layer Name field (b) Blend box
By default, if the layer does not have a matte component (that is, there are no nodes in the Matte pipe), the Basic Blend option is selected in the Blend box, and the Basic Blend controls are displayed at the right of the menu.
Use Curve Blend to adjust the blending of the front and back images of a CBlend or MBlend node layer that has a matte component.
To use Curves Blend:
The CBlend or MBlend menu appears and the name of the layer you selected appears in the Layer Name field.
(a) Layer Name field (b) Blend box (c) Logic Ops box
For MBlend nodes, if the layer has a matte component (that is, there are nodes in the Matte pipe), the Curves Blend option is selected in the Blend box and the Matte Curves graph is displayed at the right of the menu.
You can use up to four layers in blend nodes to create the composite. Using layers, you can avoid doing multiple passes on the same composite. Layers are processed upwards from the bottom layer. In other words, the uppermost layer will appear on top of the next layer, and so on.
The back component of the lowest layer is a pure black image (for MBlend nodes) and the node input image (for CBlend nodes). For additional layers, however, the back component is different. On both CBlend and MBlend nodes, the result image of the lowest layer is fed into the next highest layer to serve as its back component. Likewise, the result image of this layer is fed into the next highest layer where it serves as that layer's back component, and so on.
You can change the order of the layers using the Priority Editor.
To create a new layer:
The node is highlighted and the Blend Node menu appears.
(a) Layer Name field (b) Add button
A new layer is added to the blend node, above the previous layer. The default name for the new layer is layer2.
To rename a layer:
The on-screen keyboard appears.
On blend nodes, you have the option of inputting a source image from another node on the pipeline, effectively bypassing the pipes (for example, using the key-in clip matte in a colour correction in the Matte pipe of the CBlend node). Instead of copying all the nodes in the Front pipe of the MBlend node, you could just add a branch from the end of the MBlend Front pipe to the blue box on the CBlend node.
When attaching an alternate input source to a Matte pipe, you should use a matte image. If you use a colour image, it will be converted to greyscale.