Adding a Lens Flare to a Light

In Action, a lens flare is a child of a light. Multiple lights can be parented to the same Lens Flare object.

To add a lens flare to the scene.

  1. Add and position a light to your scene.
  2. Do one of the following:
    • Drag the lens flare node from the node bin and place it in the schematic.
    • Double-click the lens flare node.
    • A default lens flare (including a Lens Flare object, Border FX object, and multiple component texture objects) is added to the schematic. In Result view, you can see the lens flare (you may need to move the light in the scene to see the full lens flare effect).

      If there is only one light in the scene, the lens flare node is automatically connected to it. If there are several lights in the scene, select the light in the schematic that you want parented to the lens flare before added the lens flare node. Otherwise, you can parent the lens flare node to the light or lights manually in the schematic.

  3. To add a texture component to a lens flare, select the Border FX object in the schematic, then double-click a texture node in the Relighting tab of the node bin.
  4. To display the Lens Flare menu, double-click the lens flare object in the schematic, or follow the tab population rules for the Object menu. See Populating Menu Tabs of Selected Objects.

You can also add a Lens Flare using the Presets node. See Using Lens Flare Presets. In this case, a light is automatically added as part of the preset.