Clip Settings

Pressing Shift and double-clicking a clip in the schematic opens the workspace in Clip Select mode, where you can select a new clip to replace the Batch or Batch FX clip.

In Batch, you can also double-click a clip in the schematic to switch to the Timeline with the selected clip available as a source clip. You can apply any timeline editing operation on your clip, and when you return to Batch, your clip is updated.

The following settings are available when selecting a clip in the schematic. Depending on the type of clip selected, some of the settings may differ. You can also right-click a clip node in the schematic to reveal a contextual menu of operations, such as opening the clip as a timeline sequence, or render options.

Basic Settings

Basic button
Opens the Basic menu where you set timeline and timewarp options, control clip locking and slipping, and define how missing media is displayed and rendered.
Head Media box
Select to substitute missing media at the beginning of a clip with black frames, the first frame of media, or leave as is.
Gap Media box
Select to substitute missing media in gaps with black frames or leave as is.
Tail Media box
Select to substitute missing media at the end of a clip with black frames, the last frame of media, or leave as is.
Offset field
Displays the number of frames by which selected clips and/or segments are offset. This same setting can be found in the Timing View as well as the Clip Settings. Editable.
Edit BFX button
Click to access the next level of nested BFX, making it available for editing.
Lock Frame button
Enable to display the current frame for the duration of the clip.
Explode FX button
Click to explode all Timeline FX in the clip into a process tree. If a clip proxy is black after exploding, right-click the clip and select Reset to reset the timing offset of the clip.
Explode History button
Click to convert the source into a Read File node to access the pre-processing settings of the clip.
Explode One button
Click to explode one level of the clip's BFX setup.
Explode All button
Click to explode all levels of the clip's BFX setup.
Convert to 3D Comp button
Click to convert an existing clip to a 3D composition pipeline with an Action node.
Split Tracks button
Click to split a multitrack or stereo clip into individual clips.
Alpha Active button
Enable to generate an alpha or matte from a clip.
Alpha Colour box
Select whether to output a white or black alpha of your clip.

Resize Settings

Most of the Resize menu is the same as when using the Resize node in Batch or Batch FX. The following settings are specific to the Resize tab for a clip:

Resize button
Opens the Resize menu where you change the size of a clip, as well as its aspect ratio.
Active button
Enable to activate the Resize settings.
Load button
Loads a Resize setup from the library.
Save button
Saves the current resize setup.

RGB LUT Settings

Most of the RGB LUT menu is the same as when using the LUT Editor node in Batch or Batch FX. The following settings are specific to the RGB LUT tab for a clip:

RGB LUT button
Opens the LUT Editor for the selected clip.
Active button
Enable to activate the LUT settings.

Back Clip Settings

These settings are available for a Batch FX Back Clip created for a timeline adjustment segment.

Head Media box
Select what media is available before the In Point of the adjustment segment. Select Timeline Level to have the Back Clip read the head media from the segments preceding (and below) the adjustment segment.
Tail Media box
Select what media is available after the Out Point of the adjustment segment. Select Timeline Level to have the Back Clip read the tail media from the segments following (and below) the adjustment segment.