Enabling Stereoscopy

Activate the Stereoscopy feature using one of the following methods:

Selecting a Raster for Stereoscopy

You want to only select a stereoscopic raster if you are connected to a proper stereoscopic device (e.g., Stereoscopy projectors (two projectors or one), or a 3D monitor). When you are playing out your footage to a dual link device, each eye is assigned to one link. The Left Eye always runs through the A Link and the Right Eye through the B Link. Refer to the Autodesk Lustre Hardware Setup Guide.

To select a stereoscopic raster:

  1. Click Editing in the main menu and then click Playout.

    The Playout menu is displayed.

  2. In the Video Device SDI group, toggle the Video/Graphics Raster button to display GFX/SDI, toggle the format option button to HD, toggle the link type button to Stereo, and select a Stereo raster from the list.
    Note: The GFX/SDI raster outputs in 8-bit range when you are working in Stereo mode.

    (a) Video/Graphics Raster button  (b) Link Type button  (c) Format button  

    Stereoscopic outputs are now enabled.

Enabling the Stereoscopy Button

You can disable and re-enable the Stereoscopy feature by using the Stereoscopy button. You would enable the Stereoscopy button when you are assembling an EDL independently for each eye to create a two-layer timeline. You would then convert it to a Stereo timeline.

To enable the Stereoscopy feature:

  1. Click Setup in the main menu and then click Grade.

    The Grade menu is now displayed.

  2. Enable the Stereoscopy button.

    The Stereoscopy feature is now enabled.

  3. (Optional) Click Editing and then click Playout. Within the Playout menu, select a raster from the Video Device SDI group

    (a) Raster list