When ready to generate final clips or intermediate results, define the settings for each Render and Write File node to be processed, then use the Render box to make a rendering selection. By default, rendered clips appear in the provided Batch Renders reel under the Batch Shelf. Use the Renders Destination box of Render Node settings menu to specify another location.
Use the Render node to output clips to the Desktop or Media Library. Use the Write File node to export open clip files or image sequences in any supported format. With the Render node, metadata is kept; with the Write File node, metadata is not kept, unless Create Clip Data is enabled.
Render and Write File nodes support RGB, RGB-A, and Stereo processing modes.
When working with multiple resolutions, the resolution of the Render or Write File node is determined by the clip or node feeding it. However, the output can be resized to any resolution.
Use the Render List to manage multiple Render and Write File processes.
To help organize outputs, Output node can be created using the name of any output socket in the process tree. With the Output node selected in the schematic, press N and click a node output—the name of the Output node is updated. To change the Output node name, or if to change the name of the original output socket, redo the naming process.
Open clip files can be created using a Write File node with Create Clip Data enabled. This enables the ability to save a copy of the active setup with the exported material, and package exports with the setups that created them or version the exports.
Batch can be executed directly from a command shell in order to render complex process trees while the workstation is not in use, such as overnight. The following command starts Flame Premium for a specified user, and renders a specified Batch setup: