MaterialEditor Class Reference
Material editor utility functions.
|
tuple | CloseMtlDlg = staticmethod(CloseMtlDlg) |
|
tuple | FindMtlNameInScene = staticmethod(FindMtlNameInScene) |
|
tuple | FlushMtlDlg = staticmethod(FlushMtlDlg) |
|
tuple | GetActiveSlot = staticmethod(GetActiveSlot) |
|
tuple | GetMtlDlgMode = staticmethod(GetMtlDlgMode) |
|
tuple | GetNumSlots = staticmethod(GetNumSlots) |
|
tuple | IsMtlDlgShowing = staticmethod(IsMtlDlgShowing) |
|
tuple | IsMtlInstanced = staticmethod(IsMtlInstanced) |
|
tuple | LoadMaterialLibrary = staticmethod(LoadMaterialLibrary) |
|
tuple | OpenMtlDlg = staticmethod(OpenMtlDlg) |
|
tuple | PutMaterial = staticmethod(PutMaterial) |
|
tuple | SaveMaterialLibrary = staticmethod(SaveMaterialLibrary) |
|
tuple | SetActiveSlot = staticmethod(SetActiveSlot) |
|
tuple | SetMtlDlgMode = staticmethod(SetMtlDlgMode) |
|
tuple | SetSlot = staticmethod(SetSlot) |
|
tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
|
tuple | UnFlushMtlDlg = staticmethod(UnFlushMtlDlg) |
|
tuple | UpdateMtlEditorBrackets = staticmethod(UpdateMtlEditorBrackets) |
|
def FindMtlNameInScene |
( |
|
args | ) |
|
FindMtlNameInScene(WStr name) -> Mtl
def IsMtlDlgShowing |
( |
|
args | ) |
|
IsMtlDlgShowing(int mode) -> bool
def IsMtlInstanced |
( |
|
args | ) |
|
IsMtlInstanced(MtlBase m) -> bool
def LoadMaterialLibrary |
( |
|
args | ) |
|
LoadMaterialLibrary(wchar_t const * name) -> int
PutMaterial(MtlBase mtl, MtlBase oldMtl, bool delOld=1)
PutMaterial(MtlBase mtl, MtlBase oldMtl)
def SaveMaterialLibrary |
( |
|
args | ) |
|
SaveMaterialLibrary(wchar_t const * name) -> int
def SetActiveSlot |
( |
|
args | ) |
|
def SetMtlDlgMode |
( |
|
args | ) |
|
SetSlot(int i, MtlBase m)
def UpdateMtlEditorBrackets |
( |
| ) |
|
UpdateMtlEditorBrackets()