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Synopsis

alignCtx [-align] [-anchorFirstObject boolean] [-distribute] [-exists] [-history boolean] [-image1 string] [-image2 string] [-image3 string] [-name string] [-showAlignTouch boolean] [contextName]

alignCtx is undoable, queryable, and editable.

The alignCtx command creates a tool for aligning and distributing objects.

Return value

string(name of the new context)

In query mode, return type is based on queried flag.

Flags

align, anchorFirstObject, distribute, exists, history, image1, image2, image3, name, showAlignTouch
Long name (short name) Argument types Properties
-align(-a) createqueryedit
Align objects
-anchorFirstObject(-afo) boolean createqueryedit
Anchor first or last selected object. Default false. Only applicable when aligning objects.
-distribute(-d) createqueryedit
Distribute objects
-exists(-ex) create
Returns true or false depending upon whether the specified object exists. Other flags are ignored.
-history(-ch) boolean create
If this is a tool command, turn the construction history on for the tool in question.
-image1(-i1) string createqueryedit
First of three possible icons representing the tool associated with the context.
-image2(-i2) string createqueryedit
Second of three possible icons representing the tool associated with the context.
-image3(-i3) string createqueryedit
Third of three possible icons representing the tool associated with the context.
-name(-n) string create
If this is a tool command, name the tool appropriately.
-showAlignTouch(-sat) boolean createqueryedit
Show or hide align touching handles. Default true. Only applicable when aligning objects.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// Create a poly sphere and a poly cube, then move them apart
polySphere -r 3 -n pSphere1;
move 5 0 0;
polyCube -w 3 -h 3 -d 3 -n pCube1;
move -5 3 0;
select -r pSphere1 pCube1;

// Create a new align context which is used to align objects, then switch to it
// Now you can use this tool to align objects
alignCtx -a alignCtx1;
setToolTo alignCtx1;