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texMoveContext [-exists] [-image1 string] [-image2 string] [-image3 string] [-position] [-snapComponentsRelative boolean] [-snapPixelMode int]
[object]
texMoveContext is undoable, queryable, and editable.
This command can be used to create, edit, or query a texture editor
move manip context.
Note that the above flags control the global behaviour of all texture
editor move manip contexts. Changing one context independently is not
allowed. Changing a context's behaviour using the above flags, will
change all existing texture editor move manip contexts.
string | (the name of the new context) |
In query mode, return type is based on queried flag.
exists, image1, image2, image3, position, snapComponentsRelative, snapPixelMode
Long name (short name) |
Argument types |
Properties |
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-exists(-ex)
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Returns true or false depending upon whether the
specified object exists. Other flags are ignored.
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-image1(-i1)
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string
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First of three possible icons representing the tool
associated with the context.
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-image2(-i2)
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string
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Second of three possible icons representing the tool
associated with the context.
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-image3(-i3)
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string
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Third of three possible icons representing the tool
associated with the context.
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-position(-p)
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Returns the current position of the manipulator
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-snapComponentsRelative(-scr)
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boolean
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Value can be : true or false.
If true, while snapping a group of UVs, the
relative spacing between them will be preserved.
If false, all the UVs will be snapped to the
target point
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-snapPixelMode(-spm)
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int
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set the snapping mode to be the pixel center or upper
left corner
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command.
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// To create a new move context:
texMoveContext;
// To query the position of the manipulator
texMoveContext -q -position texMoveContext;