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texMoveUVShellContext [-exists] [-image1 string] [-image2 string] [-image3 string] [-iterations int] [-mask boolean] [-position] [-shellBorder float]
[object]
texMoveUVShellContext is undoable, queryable, and editable.
This command can be used to create, edit, or query a texture editor
move manip context.
Note that the above flags control the global behaviour of all texture
editor move manip contexts. Changing one context independently is not
allowed. Changing a context's behaviour using the above flags, will
change all existing texture editor move manip contexts.
string | (the name of the new context) |
In query mode, return type is based on queried flag.
exists, image1, image2, image3, iterations, mask, position, shellBorder
Long name (short name) |
Argument types |
Properties |
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-exists(-ex)
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Returns true or false depending upon whether the
specified object exists. Other flags are ignored.
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-image1(-i1)
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string
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First of three possible icons representing the tool
associated with the context.
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-image2(-i2)
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string
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Second of three possible icons representing the tool
associated with the context.
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-image3(-i3)
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string
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Third of three possible icons representing the tool
associated with the context.
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-iterations(-it)
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int
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Sets or queries the number of iterations to perform.
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-mask(-m)
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boolean
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Sets or queries masking on the shell.
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-position(-p)
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Returns the current position of the manipulator
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-shellBorder(-sb)
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float
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Sets or queries the size of the shell border.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command.
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// To create a new move context:
texMoveUVShellContext;
// To query the position of the manipulator
texMoveUVShellContext -q -position texMoveUVShellContext;