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Color modification node

Node nameParentsClassificationMFn typeCompatible function sets
polyColorModpolyModifiergeometrykPolyColorModkBase
kNamedObject
kDependencyNode
kMidModifier
kBlendColorSet
kPolyColorMod

Related nodes

mesh

Attributes (24)

alphaScale, alphaScale_FloatValue, alphaScale_Interp, alphaScale_Position, baseColorName, blueScale, blueScale_FloatValue, blueScale_Interp, blueScale_Position, greenScale, greenScale_FloatValue, greenScale_Interp, greenScale_Position, huev, intensityScale, intensityScale_FloatValue, intensityScale_Interp, intensityScale_Position, redScale, redScale_FloatValue, redScale_Interp, redScale_Position, satv, value

Long name (short name)TypeDefaultFlags
alphaScale (a) compoundn/aarrayoutputinputconnectablestorablekeyable
Alpha Scale affects scaling of the alpah channel.
alphaScale_Position (ap) float0.0outputinputconnectablestorablekeyable
Position of ramp value on normalized 0-1 scale
alphaScale_FloatValue (afv) float0.0outputinputconnectablestorablekeyable
Ramp value at the sibling position
alphaScale_Interp (ai) enum0outputinputconnectablestorablekeyable
Ramp Interpolation controls the way the intermediate values are calculated. The values are:
    None: No interpolation is done; the different colors just show up as different bands in the final texture.

    Linear: The values are interpolated linearly in RGB color space.

    Smooth: The values are interpolated along a bell curve, so that each color on the ramp dominates the region around it, then blends quickly to the next color.

    Spline: The values are interpolated with a spline curve, taking neighboring indices into account for greater smoothness.

baseColorName (bcn) stringNULLoutputinputconnectablestorablekeyable
Name of the color set to copy from
blueScale (b) compoundn/aarrayoutputinputconnectablestorablekeyable
Blue Scale affects scaling of the blue color channel.
blueScale_Position (bp) float0.0outputinputconnectablestorablekeyable
Position of ramp value on normalized 0-1 scale
blueScale_FloatValue (bfv) float0.0outputinputconnectablestorablekeyable
Ramp value at the sibling position
blueScale_Interp (bi) enum0outputinputconnectablestorablekeyable
Ramp Interpolation controls the way the intermediate values are calculated. The values are:
    None: No interpolation is done; the different colors just show up as different bands in the final texture.

    Linear: The values are interpolated linearly in RGB color space.

    Smooth: The values are interpolated along a bell curve, so that each color on the ramp dominates the region around it, then blends quickly to the next color.

    Spline: The values are interpolated with a spline curve, taking neighboring indices into account for greater smoothness.

greenScale (g) compoundn/aarrayoutputinputconnectablestorablekeyable
Green Scale affects scaling of the green color channel.
greenScale_Position (gp) float0.0outputinputconnectablestorablekeyable
Position of ramp value on normalized 0-1 scale
greenScale_FloatValue (gfv) float0.0outputinputconnectablestorablekeyable
Ramp value at the sibling position
greenScale_Interp (gi) enum0outputinputconnectablestorablekeyable
Ramp Interpolation controls the way the intermediate values are calculated. The values are:
    None: No interpolation is done; the different colors just show up as different bands in the final texture.

    Linear: The values are interpolated linearly in RGB color space.

    Smooth: The values are interpolated along a bell curve, so that each color on the ramp dominates the region around it, then blends quickly to the next color.

    Spline: The values are interpolated with a spline curve, taking neighboring indices into account for greater smoothness.

huev (h) float0.0outputinputconnectablestorablekeyable
Hue rotates hue value of the final color.
intensityScale (n) compoundn/aarrayoutputinputconnectablestorablekeyable
Intensity Scale affects scaling of the total color intensity.
intensityScale_Position (np) float0.0outputinputconnectablestorablekeyable
Position of ramp value on normalized 0-1 scale
intensityScale_FloatValue (nfv) float0.0outputinputconnectablestorablekeyable
Ramp value at the sibling position
intensityScale_Interp (ni) enum0outputinputconnectablestorablekeyable
Ramp Interpolation controls the way the intermediate values are calculated. The values are:
    None: No interpolation is done; the different colors just show up as different bands in the final texture.

    Linear: The values are interpolated linearly in RGB color space.

    Smooth: The values are interpolated along a bell curve, so that each color on the ramp dominates the region around it, then blends quickly to the next color.

    Spline: The values are interpolated with a spline curve, taking neighboring indices into account for greater smoothness.

redScale (r) compoundn/aarrayoutputinputconnectablestorablekeyable
Red Scale affects scaling of the red color channel.
redScale_Position (rp) float0.0outputinputconnectablestorablekeyable
Position of ramp value on normalized 0-1 scale
redScale_FloatValue (rfv) float0.0outputinputconnectablestorablekeyable
Ramp value at the sibling position
redScale_Interp (ri) enum0outputinputconnectablestorablekeyable
Ramp Interpolation controls the way the intermediate values are calculated. The values are:
    None: No interpolation is done; the different colors just show up as different bands in the final texture.

    Linear: The values are interpolated linearly in RGB color space.

    Smooth: The values are interpolated along a bell curve, so that each color on the ramp dominates the region around it, then blends quickly to the next color.

    Spline: The values are interpolated with a spline curve, taking neighboring indices into account for greater smoothness.

satv (s) float1.0outputinputconnectablestorablekeyable
Sat scales the staturation of the final color.
value (v) float1.0outputinputconnectablestorablekeyable
Value scales the final color value.