pymel.core.context.scriptCtx¶
- scriptCtx(*args, **kwargs)¶
This command allows a user to create their own tools based on the selection tool. A number of selection lists can be collected, the behaviour of the selection and the selection masks are fully customizable, etc. The command is processed prior to being executed. The keyword $Selection#where # is a number 1 or greater specifies a selection set. The context can specify several selection sets which are substituted in place of the $Selection# keyword in the form of a Mel string array. Items that are specific per set need to be specified in each set, if they are going to be specified for any of the sets. See examples below. In addition, in order to specify the type of selection you need to be making, any of the selection type flags from selectTypecommand can be used here.
Flags:
Long Name / Short Name Argument Types Properties allComponents / alc bool allObjects / alo bool animBreakdown / abd bool animCurve / ac bool animInTangent / ait bool animKeyframe / ak bool animOutTangent / aot bool baseClassName / bcn unicode This string will be used to produce MEL function names for the property sheets for the tool. For example, if myScriptToolwas given, the functions myScriptToolValuesand myScriptToolPropertieswill be used for the property sheets. The default is scriptTool. byName / bn unicode, int camera / ca bool cluster / cl bool collisionModel / clm bool controlVertex / cv bool cumulativeLists / cls bool If set, the selection lists will be cumulative. For example, the second list will contain all the items from the first list, the third all the items from the second list etc. Make sure your script specified above takes that into account. Relevant if there is more than one selection set. curve / c bool curveKnot / ck bool curveOnSurface / cos bool curveParameterPoint / cpp bool dimension / dim bool dynamicConstraint / dc bool edge / eg bool editPoint / ep bool emitter / em bool enableRootSelection / ers bool If set, the items to be selected are at their root transform level. Default is false. exists / ex bool Returns true or false depending upon whether the specified object exists. Other flags are ignored. exitUponCompletion / euc bool If set, completing the last selection set will exit the tool. Default is true. expandSelectionList / esl bool If set, the selection lists will expand to have a single component in each item. You probably want this as a default, otherwise two isoparms on the same surface will show up as 1 item. To ensure that components on the same object are returned in the order in which they are selected, use the selectPref -trackSelectionOrder oncommand in your -toolStartscript to enable ordered selection, then restore it to its original value in your -toolFinishscript. facet / fc bool field / fi bool finalCommandScript / fcs script Supply the script that will be run when the user presses the enter key and the context is completed. Depending on the number of selection sets you have, the script can make use of variables string $Selection1[], $Selection2[], ... fluid / fl bool follicle / fo bool forceAddSelect / fas bool If set to true, together with -setAutoToggleSelection (see below) on the first selection set, causes the first selection after the computation of the previous result to be shiftselection, unless a modifier key is pressed. Default is false. Flags for each selection set. These flags are multi-use. hairSystem / hs bool handle / ha bool history / ch bool If this is a tool command, turn the construction history on for the tool in question. hull / hl bool ignoreInvalidItems / iii bool If you have multiple selection sets, the state of the selection set is recorded at the time you complete it. You could then delete some of the items in that list and end up with invalid items in one or more of your selection sets. If this flag is set, those items will be detected and ignored. You will never know it happened. Its as if they were never selected in the first place, except that your selection set now does not have as many items as it may need. If this flag is not set, you will get a warning and your final command callback script will likely not execute because of an error condition. ikEndEffector / iee bool ikHandle / ikh bool image1 / i1 unicode First of three possible icons representing the tool associated with the context. image2 / i2 unicode Second of three possible icons representing the tool associated with the context. image3 / i3 unicode Third of three possible icons representing the tool associated with the context. imagePlane / ip bool implicitGeometry / ig bool isoparm / iso bool joint / j bool jointPivot / jp bool lastAutoComplete / lac bool True if auto complete is set for the last selection set, false otherwise. Mostly used for query, but if present in conjuction with -sac/setAutoComplete flag, -sac flag takes precedence. lattice / la bool latticePoint / lp bool light / lt bool localRotationAxis / ra bool locator / lc bool locatorUV / luv bool locatorXYZ / xyz bool meshComponents / mc bool meshUVShell / msh bool motionTrailPoint / mtp bool motionTrailTangent / mtt bool nCloth / ncl bool nParticle / npr bool nParticleShape / nps bool nRigid / nr bool name / n unicode If this is a tool command, name the tool appropriately. nonlinear / nl bool nurbsCurve / nc bool nurbsSurface / ns bool objectComponent / ocm bool orientationLocator / ol bool particle / pr bool particleShape / ps bool plane / pl bool polymesh / p bool polymeshEdge / pe bool polymeshFace / pf bool polymeshFreeEdge / pfe bool polymeshUV / puv bool polymeshVertex / pv bool polymeshVtxFace / pvf bool queryByName / qbn unicode rigidBody / rb bool rigidConstraint / rc bool rotatePivot / rp bool scalePivot / sp bool sculpt / sc bool selectHandle / sh bool setAllowExcessCount / sae bool If set, the number if items is to be interpreted as the minimum. setAutoComplete / sac bool If set to true, as soon as the specified number of items is selected the tool will start the next selection set or run the command. setAutoToggleSelection / sat bool If set to true, it is as if shiftkey is pressed when there are no modifiers pressed. That means that you get the toggle selectbehaviour by default. This only applies to the 3D view, and the selection done in the hypergraph, outliner or elsewhere is still a subject to the usual rules. setDoneSelectionPrompt / dsp unicode If setAutoComplete is not set (see below) this string will be shown as soon as the tool has enough items for a particular selection set. If this is not set, but is needed, the same string as set with -setSelectionPrompt flag will be used. setNoSelectionHeadsUp / snh unicode Supply a string that will be shown as a heads up prompt when there is nothing selected. This must be set separately for each selection set. setNoSelectionPrompt / snp unicode Supply a string that will be shown as help when there is nothing selected. This must be set separately for each selection set. setSelectionCount / ssc int The number of items in this selection set. 0 means as many as you need until completion. setSelectionHeadsUp / ssh unicode Supply a string that will be shown as a heads up prompt when there is something selected. This must be set separately for each selection set. setSelectionPrompt / ssp unicode Supply a string that will be shown as help when there is something selected. This must be set separately for each selection set. sets / set bool showManipulators / sm bool If set, the manipulators will be shown for any active objects. Basically, it is as if you are in the Show Manipulator tool. slugObject / slo bool slugVertex / sv bool spotlightComponent / slc bool spring / spr bool springComponent / spc bool stroke / str bool subdiv / sd bool subdivMeshEdge / sme bool subdivMeshFace / smf bool subdivMeshPoint / smp bool subdivMeshUV / smu bool subdivisionPolymesh / spl bool subdivisionPolymeshEdge / spe bool subdivisionPolymeshFace / spf bool subdivisionPolymeshVertex / spv bool surfaceEdge / se bool surfaceFace / sf bool surfaceKnot / sk bool surfaceParameterPoint / spp bool surfaceRange / sr bool surfaceUV / suv bool texture / tx bool title / t unicode Supply a string that will be used as a precursor to all the messages; i.e., the nameof the tool. toolCursorType / tct unicode Supply the string identifier to set the tool cursor type when inside of tool. The following are the valid ids: create, dolly, edit, pencil, track, trackHorizontal, trackVertical, transformation, tumble, zoom, zoomIn, zoomOut, flyThrough, dot, fleur, leftArrow, question, doubleHorizArrow, doubleVertArrow, sizing, dollyIn, dollyOut, brush, camera, noAccess, input, output, leftCycle, rightCycle, rightExpand, knife. toolFinish / tf script Supply the script that will be run when the user exits the script. toolStart / ts script Supply the script that will be run when the user first enters the script totalSelectionSets / tss int Total number of selection sets. Flag can have multiple arguments, passed either as a tuple or a list. vertex / v bool Derived from mel command maya.cmds.scriptCtx
Example:
import pymel.core as pm # Simple example of "attach curve" tool created using scriptCtx. This tool # prompts the user to select two curves to attach. As soon as two curves # are selected, the attach is performed. It uses the selection type # flag 'curveParameterPoint' from "selectType" command to specify the # selection mask for this tool. pm.scriptCtx( title='Attach Curve', totalSelectionSets=1, fcs="select -r $Selection1; performAttachCrv 0 \"\"", cumulativeLists=True, expandSelectionList=True, setNoSelectionPrompt='Select two curves close to the attachment points', setSelectionPrompt='Select a second curve close to the attachment point', setDoneSelectionPrompt='Never used because setAutoComplete is set', setAutoToggleSelection=True, setSelectionCount=2, setAutoComplete=True, curveParameterPoint=True ) # Result: u'scriptCtx1' # # And a more complex example of fillet blend tool (two sets of any number # of "surface curves"). Notice how the selection lists are passed as # arguments to the callback function, performBlendGiven. pm.scriptCtx( i1='birail3Gen.xpm', title='"Birail 3+ Tool', toolCursorType='edit', totalSelectionSets=2, cumulativeLists=True, expandSelectionList=True, fcs='select -r $Selection2; performBirail 0 3 \"birailThreePlusProfileContext\" ', setAutoToggleSelection=[True,True], setAutoComplete=[False, False], setSelectionCount=[0,2], nurbsCurve=[True,True], isoparm=[True,True], curveOnSurface=[True,True], surfaceEdge=[True,True], polymeshEdge=[True,True], setNoSelectionPrompt=['Select any number of profiles','Select two rails'], setSelectionPrompt=['Select additional profiles or hit ENTER', 'Select the second rail'], setDoneSelectionPrompt=['Profiles selected. Hit ENTER to start rail selection.', 'Rails selected. Hit ENTER to compute birail. '] ) # Result: u'scriptCtx2' # # Here's Birail 3+ where you select any number of curves, then 2 rails: pm.scriptCtx( i1='birail3Gen.xpm', title='"Birail 3+ Tool', toolCursorType='edit', totalSelectionSets=2, cumulativeLists=True, expandSelectionList=True, fcs='select -r $Selection2; performBirail 0 3 \"birailThreePlusProfileContext\" ', setAutoToggleSelection=[True,True], setAutoComplete=[False, False], setSelectionCount=[0,2], nurbsCurve=[True,True], isoparm=[True,True], curveOnSurface=[True,True], surfaceEdge=[True,True], polymeshEdge=[True,True], setNoSelectionPrompt=['Select any number of profiles','Select two rails'], setSelectionPrompt=['Select additional profiles or hit ENTER', 'Select the second rail'], setDoneSelectionPrompt=['Profiles selected. Hit ENTER to start rail selection.', 'Rails selected. Hit ENTER to compute birail. '] ) # Result: u'scriptCtx3' # # userBirailContextCallback has "true" as the first argument, which suggests # that $Selection2 contains all of $Selection1 items (as -cumulativeLists # true is specified in the tool creation.)