pymel.core.general.exactWorldBoundingBox¶
- exactWorldBoundingBox(*args, **kwargs)¶
This command figures out an exact-fit bounding box for the specified objects (or selected objects if none are specified) This bounding box is always in world space.
Flags:
Long Name / Short Name Argument Types Properties calculateExactly / ce bool ignoreInvisible / ii bool Should the bounding box calculation include or exclude invisible objects? Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.exactWorldBoundingBox
Example:
import pymel.core as pm bbox = pm.exactWorldBoundingBox( 'sphere1', 'cube1', 'cone2') print 'Bounding box ranges from: %f' % bbox[0], ', %f' % bbox[1], ', %f' % bbox[2], print ' to %f' % bbox[3], ', %f' % bbox[4], ', %f' % bbox[5]