adskConstants.h File Reference
Detailed Description
Constants used in the ShaderSDK.
#include <shader.h>
#include "adskExport.h"
#include "adskShaderSDKNamespaceBegin.h"
#include "adskShaderSDKNamespaceEnd.h"
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Variables |
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const float | MAYA_LUMINANCE_RED |
| | The weight of the red channel when computing luminance using MAYA_LUMINANCE.
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const float | MAYA_LUMINANCE_GREEN |
| | The weight of the green channel when computing luminance using MAYA_LUMINANCE.
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const float | MAYA_LUMINANCE_BLUE |
| | The weight of the blue channel when computing luminance using MAYA_LUMINANCE.
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const miColor | BLACK |
| | A color with RGB values of 0, and an alpha of 0.
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const miColor | WHITE |
| | A color with RGB values of 1, and an alpha of 1.
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