adskConstants.h File Reference


Detailed Description

Constants used in the ShaderSDK.

#include <shader.h>
#include "adskExport.h"
#include "adskShaderSDKNamespaceBegin.h"
#include "adskShaderSDKNamespaceEnd.h"

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Variables

const float MAYA_LUMINANCE_RED
 The weight of the red channel when computing luminance using MAYA_LUMINANCE.
const float MAYA_LUMINANCE_GREEN
 The weight of the green channel when computing luminance using MAYA_LUMINANCE.
const float MAYA_LUMINANCE_BLUE
 The weight of the blue channel when computing luminance using MAYA_LUMINANCE.
const miColor BLACK
 A color with RGB values of 0, and an alpha of 0.
const miColor WHITE
 A color with RGB values of 1, and an alpha of 1.

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