mental ray Menus
Topics in this section
Lighting/shading > Batch Bake (mental ray)
Mesh Display > Batch Bake (mental ray)
Mesh Display > Color Set Editor > Prelight > Prelight (mental ray)
Lighting/shading > Assign New Bake Set
Lighting/shading > Assign Existing Bake Set
Lighting/Shading > Transfer Maps for ambient and custom maps
File > Export All, Export Selection (mental ray)
Window > Rendering Editors > mental ray > Shader Manager
Render > Render Current Frame
Render > IPR Render Current Frame
Render > Batch Render (mental ray options)
Create > Lights > Object Light
Parent topic:
mental ray Rendering reference