Assign an approximation node

Note: When you create an approximation node, it is automatically assigned to the selected geometry. Use this procedure to assign already created approximation nodes to newly selected geometry.
  1. Select the geometry to which you want to assign an approximation node.

    For compatible geometry types, see Approximation nodes.

  2. Click Windows > Rendering Editors > mental ray > Approximation Editor.

    The Approximation Editor opens. For more information on the Approximation Editor, see mental ray Approximation Editor.

  3. From the drop-down list for the type of approximation node, select the node you want to assign.

    For descriptions, see Approximation nodes.

  4. Click Assign.

    The approximation node is assigned to the selected geometry.

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