Hypershade work area toolbar

Input Connections

Displays only the input connections of selected nodes. See also Input Connections.

For more information on render node connections, see Render node connections.

You can also access this function from the Hypershade menu bar (Graph > Input Connections).

Input and Output Connections

Displays the input and output connections of the selected nodes. See also Input and Output Connections.

For more information on render node connections, see Render node connections.

You can also access this function from the Hypershade menu bar (Graph > Input and Output Connections).

Output Connections

Displays only the output connections of selected nodes. See also Output Connections.

For more information on render node connections, see Render node connections.

You can also access this function from the Hypershade menu bar (Graph > Output Connections).

Clear Graph

Clears the current Hypershade layout.

You can also access this function from the Hypershade menu bar (Graph > Clear Graph).

Add selected nodes to graph

Add selected nodes to existing graph. This option does not graph the input or output connections of the selected nodes; it only adds the selected nodes to the existing graph.

Remove selected nodes from graph

Customize the layout of your graph by removing the selected nodes. To remove a node from the graph, select it and click this icon.

Rearrange Graph

Rearranges the nodes in the current layout to display all nodes and networks.

You can also access this function from the Hypershade menu bar (Graph > Rearrange Graph).

Graph Materials on Selected Objects

Displays the Hypershade layout of nodes and, or shading networks for the selected objects.

You can also access this function from the Hypershade menu bar (Graph > Graph Materials on Selected Objects).

Simple Mode

Change the view mode of the selected nodes to simple mode so that only the input and output master ports are shown. See Node view modes for more information about the view modes. You can also switch to this mode via the hotkey 1.

Note: When none of the nodes are highlighted, selecting any of the simple, connected or full mode icons affects all nodes.
Connected Mode

Change the view mode of the selected nodes to connected mode so that the input and output master ports, as well as any connected attributes, are shown. See Node view modes for more information about the view modes. You can also switch to this mode via the hotkey 2.

Full Mode

Change the view mode of the selected nodes to full mode so that the input and output master ports, as well as primary node attributes, are shown. The set of primary attributes for a given node is based on the properties of the attributes such as whether they are keyable or dynamic. See Node view modes for more information about the view modes. You can also switch to this mode via the hotkey 3.

Custom attribute view

All nodes created in the Hypershade appear in this view by default. The list of attributes displayed is deliberately selected to include only the most commonly used attributes, making it easy for you to find and adjust your shading node attributes. You can also switch to this mode via the hotkey 4.

Note:

You can further customize the list of attributes displayed for each node. To create a custom list of attributes, -click the node and select Edit Custom Attribute List. After creating your custom attribute list, click to commit your changes. See Customizing the list of node attributes for more information on how to customize the list of attributes displayed for each node.

Toggle filter field

You can switch between displaying and hiding the attribute filter field by toggling on and off this icon.

Toggle swatch size

You can switch between a larger or smaller node swatch size by toggling on and off this icon.

Grid display

Toggle on and off the grid background.

Grid Snapping

Toggle on and off grid snapping. Enable this option to snap your nodes to the grid.

Restore last closed tab

This icon becomes active when you have deleted a tab. Click this to restore the last deleted tab.

Work area filter

By default, the work area displays cameras, shading groups and shading nodes. This is reflected by the default setting in the Show > Objects marking menu. Right-click the work area to access the marking menu.

You can also filter the nodes by name (in the text box). Use * as a wildcard.

One or more of these filters can apply at any given time. Only nodes that pass all of the applied filters are displayed. You can clear filters at any time by clicking . The icon also reflects that filters have been applied. When no filters are applied, the icon appears as grey .