Use the Relationship Editor to edit relationships, where a relationship is a collection or grouping of objects or components. These relationships include:
The Relationship Editor is separate from the Dynamic Relationships Editor, which is used to control relationships of particle objects.
Turn this on to automatically display all relationships of the selected type in the scene. This is the default.
Turn this on to display relationships by choosing one of the following options:
Display only the relationships associated with the objects selected in the scene.
Add to the display the relationships associated with the objects selected in the scene.
Remove from the display the relationships associated with the objects selected in the scene.
To display objects
Turn this on to automatically display all objects in the scene.
Turn this on to automatically display objects in the relationships associated with the objects selected in the scene.
Turn this on to display objects by choosing one of the following options:
Display only the selected objects.
Add to the display the objects selected in the scene.
Remove from the display the objects selected in the scene.
Controls which type of relationship to edit. This is the same as the items in the Window > Relationship Editors submenu.
When you are editing an asset-like relationship, such as sets, partitions, or characters, the plus and minus icons add or remove the current selection from the highlighted asset in the editor.
For example, if you are editing sets, you can highlight a set on the left side of the editor and click the Plus icon to add the currently selected objects to the set.