Create a UV rectangle

The Layout rectangle command lets you create an evenly distributed UV rectangle from a selection of two vertices in the 0 to 1 texture space.

To layout UVs using the Layout rectangle feature

  1. In the scene view, select the faces you want to include in the UV rectangle.

    The faces are highlighted in the UV Editor.

  2. Select the corner vertices of these faces.
  3. Do one of the following:
    • In the UV Editor, select Polygons > Layout rectangle.
    • In the main menu, select UV > Layout rectangle.
  4. In the scene view, re-select the faces.

    A UV rectangle displays in the UV Editor, which spans the 0 to 1 texture space.