Fluids Add/Edit Contents submenu

Emitter
Lets you add a fluid emitter to a 3D or 3D fluid container.

Select Fluids > Add/Edit Emitter > to set Fluid Emitter Options.

Emit from Object
Lets you emit fluid from a polygon or NURBS object.

Select Fluids > Add/Edit Emit from Object > to set the emission options. See Fluid Emitter Options.

Gradients
Lets you fill a fluid container based on a set gradient.

Select Fluids > Add/Edit Gradients > to set the Fluid Gradients Options.

Paint Fluids Tool
Lets you paint to place values in precise locations of a fluid grid. You can edit existing values by scaling, smoothing, replacing, or adding to existing values with each brush stroke

Select Fluids > Add/Edit Paint Fluids Tool > to set the Paint Fluids Tool Options.

See alsoPaint fluid properties into grids.

With Curve
Lets you use a curve to define where contents are added to a fluid container.

Select Fluids > Add/Edit With Curve > to set the Add Fluid Contents With Curve Options.

Initial States
Lets you set the resolution of your fluid to that of an example fluid’s initial state

Select Fluids > Add/Edit Initial States > to set the Fluid Initial States Options.