Modify UVs using the UV Smudge Tool

You can drag or smudge the layout of UVs on your polygonal or subdivision surface geometry using the UV Smudge Tool in the UV Editor.

The Smudge Tool gives you a high level of control over your UVs, providing a more free-form approach to manipulating the layout of your UVs.

To smudge the layout of your UVs

  1. Select the geometry whose UVs you want to manipulate.
  2. Select UV > UV Editor.

    The UV Editor appears.

  3. In the UV Editor menu bar, select Tool > UV Smudge Tool > .

    The UV Smudge Tool Options window appears.

  4. Set the UV Smudge Tool options as required and then click Apply and Close.
  5. Select Tool > UV Smudge Tool. The following occurs:
    • The UV Editor’s view switches to UV mode.
    • All the UVs of the current geometry become selected.
    • The UV Smudge Tool brush appears in the UV Editor’s view.
  6. If the Middle Mouse Initiates tool setting is off, do one of the following:
    • In the UV Editor’s view, left-drag with the mouse to smudge the layout of all your UVs.
    • In the UV Editor’s view, Shift-drag around the UVs you want to select and then drag to smudge the layout of the selected UVs.

    If the Middle Mouse Initiates tool setting is on, do one of the following:

    • In the UV Editor’s view, middle-drag to smudge the layout of all your UVs.
    • In the UV Editor’s view, drag around the UVs you want to select and then middle-drag to smudge the layout of the selected UVs.

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