Nudge shells and components in the UV Editor

Optimize your UV layout using the nudge controls in the UV Editor toolbar. You can reposition components within the same tile or move UV shells to different tiles.

To nudge shells in the UV Editor

  1. Select a group of UVs on a shell.
  2. Press any of the arrow keys.

    The UV shell that is associated with the original UV selection moves by one tile.

To nudge components in the UV Editor

  1. Make a selection in the UV Editor. See Select UVs.
    Tip: You can also use Soft Selection mode to expand your selection. Before nudging components, ensure that Falloff Mode is set to Surface in the Soft Selection settings.
  2. (Optional) In the UV Editor toolbar, enter a value in the nudge controls.

    By default, the nudge controls are set to 0.1.

  3. Do one of the following to nudge your selection:
    • Use the arrows in nudge controls .
    • Use Alt + any of the arrow keys.

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