Use the settings in this section to change the appearance of groomable splines.
Toggles the display of groomable splines on and off.
Sets the number of splines per unit area to generate, before any mask, compensation, or culling is applied.
When on, the grooming Density value is used to set the Density of the default splines generated in the Description.
When on, newly added splines take the shape of the nearest existing guide.
When on, newly added splines take the shape of the nearest existing guide. When Density is set to high values, Nearest can cause clumping.
When on, the shape of newly added curves is interpolated from the shape of the nearest curves.
Sets a scaling value for the Density. For example, setting Mask to 2.0 doubles the groomable spline Density.
Specifies the directory where you want to save the points (.xuv) file. This file specifies the points that are populated by groomable splines. XGen uses these points to place default splines for preview and rendering.
Opens the Maya Color Chooser, which lets you select a color for tips of splines.
Opens the Maya Color Chooser, which lets you select a color for the base of splines. For best results, use a color that is darker than the tip. Tip Color and Base Color should be two different colors rather than different brightness of the same color.
Toggles between Lines, which displays spline length and Cards, which displays spline width.
Sets the global initial length of the groomable splines. Use the Length brush to increase or decrease spline length in specific areas of the surface.
Sets the global initial width of the groomable splines. Set the Width brush to increase or decrease spline width in specific areas of the surface.
Sets the number of texels per unit created and displayed on the geometry surface.
See Understanding texels.
Specifies the location where the groom Ptex maps are automatically exported. The default value is ${DESC}/groom. The auto-export is triggered when the Description is previewed.