tools/NavGenProj/include/NavGenProjSeedPoint.h Source File

NavGenProjSeedPoint.h
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1 /*
2 * Copyright 2015 Autodesk, Inc. All rights reserved.
3 * Use of this software is subject to the terms of the Autodesk license agreement and any attachments or Appendices thereto provided at the time of installation or download,
4 * or which otherwise accompanies this software in either electronic or hard copy form, or which is signed by you and accepted by Autodesk.
5 */
6 
7 
8 
9 // primary contact: MAMU - secondary contact: NOBODY
10 #ifndef GwNavGen_NavGenProjSeedPoint_H
11 #define GwNavGen_NavGenProjSeedPoint_H
12 
13 #include "tinyxml.h"
15 
16 
17 namespace Kaim
18 {
19 
24 {
25 public:
27  NavGenProjSeedPoint(float x, float y, float z);
28  NavGenProjSeedPoint(const Kaim::Vec3f& seedPoint) { m_seedPoint = seedPoint; }
30 
31  bool Read(TiXmlNode* node);
32  bool Write(TiXmlNode* node);
33 
34 public:
35  Kaim::Vec3f m_seedPoint;
36 };
37 
38 }
39 
40 
41 #endif
An instance of this class is used to represent each seedpoint in a NavGenProj.
Definition: NavGenProjSeedPoint.h:23
Definition: gamekitcrowddispersion.h:20
This class defines a three-dimensional vector whose coordinates are stored using floating-point numbe...
Definition: vec3f.h:23