gwnavruntime/dynamicnavmesh/dynamicnavmeshquerystats.h Source File
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7 #ifndef Navigation_DynamicNavMeshQueryStats_H
8 #define Navigation_DynamicNavMeshQueryStats_H
18 class VisualDebugServer;
20 class DynamicNavMeshQueryStats
24 DynamicNavMeshQueryStats();
26 DynamicNavMeshQueryStats& operator+=(const DynamicNavMeshQueryStats& rhs);
28 bool operator<(const DynamicNavMeshQueryStats& other);
32 void PrintStats() const;
34 void PrintTotalTime() const;
36 void SendVisualDebug(VisualDebugServer* visualDebugServer, const
char* groupName) const;
43 KyFloat32 m_triangulatorInputConversionTime;
46 KyFloat32 m_triangulatoroutPutConversionTime;
50 KyFloat32 m_ACT_PixelBoxAndFloatComputation;
64 #endif // Navigation_DynamicNavMeshQueryStats_H
Definition: gamekitcrowddispersion.h:20
#define KY_DEFINE_NEW_DELETE_OPERATORS(MemStat)
This macro defines new and delete operators.
Definition: memory.h:137
unsigned int KyUInt32
Type used internally to represent an unsigned 32-bit integer.
Definition: types.h:36
float KyFloat32
Type used internally to represent a 32-bit floating-point number.
Definition: types.h:43