gwnavruntime/navmesh/navcellblobvisualgeometrybuilder.h Source File
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9 #ifndef Navigation_NavCellVisualGeometryBuilder_H
10 #define Navigation_NavCellVisualGeometryBuilder_H
20 class NavCellVisualGeometryBuilder :
public IVisualGeometryBuilder
25 NavCellVisualGeometryBuilder(
const NavCellBlob* navCellBlob,
KyInt32 cellSizeInPixel,
KyFloat32 integerPrecision);
27 virtual void DoBuild();
30 const NavCellBlob* m_navCellBlob;
39 #endif // #Navigation_NavCellVisualGeometryBuilder_H
int KyInt32
Type used internally to represent a 32-bit integer.
Definition: types.h:35
Definition: gamekitcrowddispersion.h:20
float KyFloat32
Type used internally to represent a 32-bit floating-point number.
Definition: types.h:43