gwnavruntime/queries/utils/propagationnode.h Source File
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12 #ifndef Navigation_PropagationNode_H
13 #define Navigation_PropagationNode_H
23 PropagationNode() : m_triangleRawPtr(), m_cost(0.f) {}
24 PropagationNode(
const NavTriangleRawPtr&
id) : m_triangleRawPtr(id), m_cost(0.f) {}
26 KY_INLINE
bool operator< (
const PropagationNode& node)
const {
return m_cost < node.m_cost; }
29 NavTriangleRawPtr m_triangleRawPtr;
37 #endif //Navigation_PropagationNode_H
Definition: gamekitcrowddispersion.h:20
float KyFloat32
Type used internally to represent a 32-bit floating-point number.
Definition: types.h:43