Contour Output Shaders
Contour output shaders are called after the regular image has
been computed.
Contours Only
The contour output shader
contour_only generates a contour
image with a given background color in the color frame buffer,
discarding the rendered color image.
contour_only
"contour_only" (
color "background",
boolean "glow",
boolean "maxcomp")
- background
- is the background color (default black).
- glow
- if set to on, makes all contours become
darker and more transparent near their edges, creating a glow
effect.
- maxcomp
- if set to on, specifies that when a
contour is over another contour, the maximum of the two colors
(in each color band) should be used. If maxcomp is not specified
(or set off), normal alpha compositing is used.
Composited Contours
This contour output shader generates a contour image
composited over the rendered color image.
contour_composite
"contour_composite" (
boolean "glow",
boolean "maxcomp")
- glow
- if set to on, makes all contours become
darker and more transparent near their edges, creating a glow
effect.
- maxcomp
- if set to on, specifies that when a
contour is over another contour, the maximum of the two colors
(in each color band) should be used. If maxcomp is not specified
(or set off), normal alpha compositing is used.
PostScript Contours
The contour output shader
contour_ps creates PostScript
code with black contours. The PostScript code can be written to a file
with a separate output statement that specifies the file type
ps. This shader does not touch the rendered color frame
buffer.
contour_ps
"contour_ps" (
integer "paper_size",
scalar "paper_scale",
scalar "paper_transform_b",
scalar "paper_transform_d",
boolean "title",
boolean "landscape",
vector "ink_stroke_dir",
scalar "ink_min_frac",
string "file_name")
- paper_size
- is an integer, with 0 indicating "letter"
size, 1 indicating "executive", 2 indicating "legal", 3-6
indicating "a3", "a4", "a5", "a6", 7-9 indicating "b4",
"b5", "b6", and 10 indicating "11x17".
- paper_scale
- scales the PostScript output. The default is 1.
- paper_transform_b
paper_transform_d -
transform the Postscript coordinates according to the matrix
where b and d are the
parameters paper_transform_b and paper_transform_d. This allows
compensation of printers that print with a slight skew.
- title
- if set to on, determines whether a
title (consisting of file name and frame number) and a frame
around the image are written.
- landscape
- if set to on, makes the output be
in landscape mode rather than portrait mode.
- ink_stroke_dir
- if set no a non-zero vector, makes the
thickness of each contour line segment depend on its orientation;
this gives an ink pen look. The contour lines are widest in the
stroke direction.
- ink_min_frac
- specifies how thin the "ink look"
contour lines should be (relative to the maximum thickness) in
directions perpendicular to ink_stroke_dir.
- file_name
- specifies the name of the PostScript file
that the contours are written to.
For example, to get a PostScript file in A4 paper size with
full scale, use the following statements in the camera
definition:
output "contour,rgba" "contour_ps" (
"paper_size" 4,
"paper_scale" 1.0,
"paper_transform_b" 0.0,
"paper_transform_d" 1.0,
"title" on,
"landscape" on,
"file_name" "contourimage.ps")
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