max_MatteMaterial : textureMap {7773161f,83f6835f}   
                
            
 
             コンストラクタ:  
            
 
            max_MatteMaterial: class instances not creatable by MAXScript 
  
                
            
 
             プロパティ: 
            
 
            <max_MatteMaterial>.Parameters : paramBlock2 
  
                
            
 
            <max_MatteMaterial>.ExtraParameters : paramBlock2 
  
                
            
 
            <max_MatteMaterial>.OpaqueAlpha : boolean 
  
                
            
 
            <max_MatteMaterial>.ApplyAtmosphere : boolean 
  
                
            
 
            <max_MatteMaterial>.AtmosphereDepth : integer 
  
                
            
 
            <max_MatteMaterial>.ReceiveShadows : boolean 
  
                
            
 
            <max_MatteMaterial>.AffectAlpha : boolean 
  
                
            
 
            <max_MatteMaterial>.ShadowBrightness : float 
  
                
            
 
            <max_MatteMaterial>.Color : fRGBA color 
  
                
            
 
            <max_MatteMaterial>.Amount : float 
  
                
            
 
            <max_MatteMaterial>.Map : texturemap 
  
                
            
 
            <max_MatteMaterial>.UseReflMap : boolean 
  
                
            
 
            <max_MatteMaterial>.GBufferID : integer 
  
                
            
 
            <max_MatteMaterial>.Connection_struct__0000__Parameters : paramBlock2 
  
                
            
 
            <max_MatteMaterial>.OpaqueAlpha_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.Connection_struct__0001__ExtraParameters : paramBlock2 
  
                
            
 
            <max_MatteMaterial>.OpaqueAlpha_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.OpaqueAlpha_paramName : string 
  
                
            
 
            <max_MatteMaterial>.ApplyAtmosphere_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.ApplyAtmosphere_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.ApplyAtmosphere_paramName : string 
  
                
            
 
            <max_MatteMaterial>.AtmosphereDepth_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.AtmosphereDepth_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.AtmosphereDepth_paramName : string 
  
                
            
 
            <max_MatteMaterial>.ReceiveShadows_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.ReceiveShadows_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.ReceiveShadows_paramName : string 
  
                
            
 
            <max_MatteMaterial>.AffectAlpha_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.AffectAlpha_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.AffectAlpha_paramName : string 
  
                
            
 
            <max_MatteMaterial>.ShadowBrightness_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.ShadowBrightness_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.ShadowBrightness_paramName : string 
  
                
            
 
            <max_MatteMaterial>.Color_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.Color_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.Color_paramName : string 
  
                
            
 
            <max_MatteMaterial>.Amount_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.Amount_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.Amount_paramName : string 
  
                
            
 
            <max_MatteMaterial>.UseReflMap_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.UseReflMap_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.UseReflMap_paramName : string 
  
                
            
 
            <max_MatteMaterial>.GBufferID_connected : boolean 
  
                
            
 
            <max_MatteMaterial>.GBufferID_shader : texturemap 
  
                
            
 
            <max_MatteMaterial>.GBufferID_paramName : string 
  
                
            
 
            <max_MatteMaterial>.TheList : maxObject array 
  
                
            
 
            <max_MatteMaterial>.Shader_Version : integer