adsk_Shd_MetallicPaint_V2_spider :textureMap {7773161f,752c4d69}   
             3ds Max 2011以降で使用可能です。  
            
 
                
            
 
             コンストラクタ: 
            
 
            Class instances not creatable by MAXScript 
  
                
            
 
             プロパティ: 
            
 
            <adsk_Shd_MetallicPaint_spider>.type: integer 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_color: fRGBA color 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_luma: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.refl_gloss_i : float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.refl_falloff: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.flake_enable: integer 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_enable: integer 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_color_i: fRGBA color 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_ior_i: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.roundcorners_on: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.roundcorners_radius_i: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.ao_do_details_i : boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.Structure: paramBlock2 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_weight: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_bias: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.reflectivity: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.refl_gloss: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.hl_vs_refl_balance: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.brdf_0_degree_refl: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.brdf_90_degree_refl: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.brdf_curve: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.spec: fRGBA color 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.spec_sec: fRGBA color 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.spec_exp: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.spec_weight: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.spec_sec_exp: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.spec_sec_weight: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.glazing_enable: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.flake_switcher: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.flake_scale: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.flake_reflect: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.flake_exp: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_color: fRGBA color 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_ior: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.roundcorners_radius: float 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.ao_do_details: integer 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.type_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.type_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.type_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_color_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_color_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_color_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_luma_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_luma_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.base_luma_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.refl_gloss_i_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.refl_gloss_i_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.refl_gloss_i_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.refl_falloff_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.refl_falloff_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.refl_falloff_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.flake_enable_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.flake_enable_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.flake_enable_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_enable_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_enable_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_enable_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_color_i_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_color_i_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_color_i_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_ior_i_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_ior_i_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.pearl_ior_i_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.roundcorners_on_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.roundcorners_on_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.roundcorners_on_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.roundcorners_radius_i_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.roundcorners_radius_i_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.roundcorners_radius_i_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.ao_do_details_i_connected: boolean 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.ao_do_details_i_shader: texturemap 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.ao_do_details_i_paramName: string 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.TheList: maxObject array 
  
                
            
 
            <adsk_Shd_MetallicPaint_spider>.Shader_Version: integer