Simple_Mtl_Metal__adsktextureMap : textureMap {7773161f,73135a45}
コンストラクタ:
MAXScript で作成できないクラス インスタンス
エイリアス:
adsk_Shd_Metaladsk_Shd_Metal_V2
プロパティ:
<Simple_Mtl_Metal__adsktextureMap>.m : paramBlock2
<Simple_Mtl_Metal__adsktextureMap>.c : paramBlock2 <Simple_Mtl_Metal__adsktextureMap>. s: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. o: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. p: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. t: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. u: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. x: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. mode: integer
<Simple_Mtl_Metal__adsktextureMap>. lights: node array
<Simple_Mtl_Metal__adsktextureMap>. Use_lights: boolean
<Simple_Mtl_Metal__adsktextureMap>. ImplicitLights: node array
<Simple_Mtl_Metal__adsktextureMap>. diffuse_weight: float
<Simple_Mtl_Metal__adsktextureMap>. diffuse_roughness: float
<Simple_Mtl_Metal__adsktextureMap>. reflectivity: float
<Simple_Mtl_Metal__adsktextureMap>. refl_gloss: float
<Simple_Mtl_Metal__adsktextureMap>. refl_interpolate: boolean
<Simple_Mtl_Metal__adsktextureMap>. refl_is_metal: boolean
<Simple_Mtl_Metal__adsktextureMap>. brdf_0_degree_refl: float
<Simple_Mtl_Metal__adsktextureMap>. brdf_90_degree_refl: float
<Simple_Mtl_Metal__adsktextureMap>. brdf_curve: float
<Simple_Mtl_Metal__adsktextureMap>. bump_local_amount: float
<Simple_Mtl_Metal__adsktextureMap>. diffuse_switcher: integer
<Simple_Mtl_Metal__adsktextureMap>. reflect_switcher: integer
<Simple_Mtl_Metal__adsktextureMap>. bump_switcher: integer
<Simple_Mtl_Metal__adsktextureMap>. aniso_switcher: integer
<Simple_Mtl_Metal__adsktextureMap>. anisorot_switcher: integer
<Simple_Mtl_Metal__adsktextureMap>. user_map: texturemap
<Simple_Mtl_Metal__adsktextureMap>. map_scale: float
<Simple_Mtl_Metal__adsktextureMap>. diffuse_color: fRGBA color
<Simple_Mtl_Metal__adsktextureMap>. reflect_color: fRGBA color
<Simple_Mtl_Metal__adsktextureMap>. reflect_map_amount: float
<Simple_Mtl_Metal__adsktextureMap>. aniso_color: fRGBA color
<Simple_Mtl_Metal__adsktextureMap>. aniso_map_amount: float
<Simple_Mtl_Metal__adsktextureMap>. anisorot_color: fRGBA color
<Simple_Mtl_Metal__adsktextureMap>. anisorot_map_amount: float
<Simple_Mtl_Metal__adsktextureMap>. cutouts_switcher: integer
<Simple_Mtl_Metal__adsktextureMap>. cutouts_user_map: texturemap
<Simple_Mtl_Metal__adsktextureMap>. cutouts_center: point3
<Simple_Mtl_Metal__adsktextureMap>. cutouts_space: point3
<Simple_Mtl_Metal__adsktextureMap>. cutouts_user_map: texturemap
<Simple_Mtl_Metal__adsktextureMap>. ao_on: boolean
<Simple_Mtl_Metal__adsktextureMap>. ao_samples: integer
<Simple_Mtl_Metal__adsktextureMap>. ao_distance: float
<Simple_Mtl_Metal__adsktextureMap>. ao_dark: fRGBA color
<Simple_Mtl_Metal__adsktextureMap>. ao_ambient: fRGBA color
<Simple_Mtl_Metal__adsktextureMap>. ao_do_details: boolean
<Simple_Mtl_Metal__adsktextureMap>. reflection_glossy_samples: integer
<Simple_Mtl_Metal__adsktextureMap>. refl_depth: integer
<Simple_Mtl_Metal__adsktextureMap>. brush_def_map: filename
<Simple_Mtl_Metal__adsktextureMap>. Image_Frame_Number: integer
<Simple_Mtl_Metal__adsktextureMap>. break_def_map: filename
<Simple_Mtl_Metal__adsktextureMap>. Image_Frame_Number: integer
<Simple_Mtl_Metal__adsktextureMap>. bump_diamond_map: filename
<Simple_Mtl_Metal__adsktextureMap>. Image_Frame_Number: integer
<Simple_Mtl_Metal__adsktextureMap>. bump_checker_map: filename
<Simple_Mtl_Metal__adsktextureMap>. Image_Frame_Number: integer
<Simple_Mtl_Metal__adsktextureMap>. uv_channel: integer
<Simple_Mtl_Metal__adsktextureMap>. u_scale: float
<Simple_Mtl_Metal__adsktextureMap>. v_scale: float
<Simple_Mtl_Metal__adsktextureMap>. noise_tiling: point3
<Simple_Mtl_Metal__adsktextureMap>. noiseanodized_tiling: point3
<Simple_Mtl_Metal__adsktextureMap>. bumpnoise_tiling: point3
<Simple_Mtl_Metal__adsktextureMap>. Connection_struct__0000__m: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. Connection_struct__0001__s: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. Connection_struct__0002__c: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. Connection_struct__0003__o: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. Connection_struct__0004__r: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. Connection_struct__0005__p: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. Connection_struct__0006__t: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. Connection_struct__0007__u: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. Connection_struct__0008__x: paramBlock2
<Simple_Mtl_Metal__adsktextureMap>. mode_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. : texturemap
<Simple_Mtl_Metal__adsktextureMap>. mode_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. diffuse_weight_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. diffuse_weight_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. diffuse_weight_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. diffuse_roughness_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. diffuse_roughness_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. diffuse_roughness_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. reflectivity_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. reflectivity_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. reflectivity_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. refl_gloss_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. refl_gloss_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. refl_gloss_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. refl_interpolate_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. refl_interpolate_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. refl_interpolate_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. refl_is_metal_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. refl_is_metal_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. refl_is_metal_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. brdf_0_degree_refl_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. brdf_0_degree_refl_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. brdf_0_degree_refl_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. brdf_90_degree_refl_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. brdf_90_degree_refl_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. brdf_90_degree_refl_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. brdf_curve_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. brdf_curve_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. brdf_curve_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. bump_local_amount_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. bump_local_amount_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. bump_local_amount_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. diffuse_switcher_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. diffuse_switcher_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. diffuse_switcher_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. reflect_switcher_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. reflect_switcher_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. reflect_switcher_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. bump_switcher_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. bump_switcher_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. bump_switcher_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. aniso_switcher_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. aniso_switcher_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. aniso_switcher_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. anisorot_switcher_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. anisorot_switcher_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. anisorot_switcher_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. map_scale_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. map_scale_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. map_scale_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. diffuse_color_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. diffuse_color_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. diffuse_color_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. reflect_color_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. reflect_color_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. reflect_color_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. reflect_map_amount_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. reflect_map_amount_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. reflect_map_amount_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. aniso_color_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. aniso_color_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. aniso_color_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. aniso_map_amount_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. aniso_map_amount_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. aniso_map_amount_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. anisorot_color_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. anisorot_color_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. anisorot_color_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. anisorot_map_amount_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. anisorot_map_amount_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. anisorot_map_amount_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. cutouts_switcher_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. cutouts_switcher_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. cutouts_switcher_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. ao_on_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. ao_on_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. ao_on_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. ao_samples_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. ao_samples_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. ao_samples_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. ao_distance_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. ao_distance_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. ao_distance_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. ao_dark_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. ao_dark_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. ao_dark_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. ao_ambient_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. ao_ambient_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. ao_ambient_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. ao_do_details_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. ao_do_details_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. ao_do_details_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. reflection_glossy_samples_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. reflection_glossy_samples_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. reflection_glossy_samples_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. refl_depth_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. refl_depth_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. refl_depth_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. brush_def_map_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. brush_def_map_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. brush_def_map_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. break_def_map_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. break_def_map_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. break_def_map_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. bump_diamond_map_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. bump_diamond_map_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. bump_diamond_map_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. bump_checker_map_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. bump_checker_map_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. bump_checker_map_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. uv_channel_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. uv_channel_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. uv_channel_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. u_scale_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. u_scale_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. u_scale_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. v_scale_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. v_scale_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. v_scale_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. noise_tiling_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. noise_tiling_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. noise_tiling_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. noiseanodized_tiling_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. noiseanodized_tiling_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. noiseanodized_tiling_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. bumpnoise_tiling_connected: boolean
<Simple_Mtl_Metal__adsktextureMap>. bumpnoise_tiling_shader: texturemap
<Simple_Mtl_Metal__adsktextureMap>. bumpnoise_tiling_paramName: string
<Simple_Mtl_Metal__adsktextureMap>. TheList: maxObject array
<Simple_Mtl_Metal__adsktextureMap>. Shader_Version: integer