Smart pointer to access Framebuffer class, no editing. More...
#include <shader_framebuffer.h>
Public Member Functions | |
Access_fb (miTag tag) | |
smart pointer for the Framebuffer tag, read-only access. | |
~Access_fb () | |
release resources, unpin database tag | |
const Framebuffer * | operator-> () const |
reference the Framebuffer class, read-only access |
Smart pointer to access Framebuffer class, no editing.
There resources are released automatically when Access_fb goes out of scope. For editing operations use Edit_fb.
mi::shader_v3::Access_fb::Access_fb | ( | miTag | tag | ) | [inline] |
smart pointer for the Framebuffer tag, read-only access.
Framebuffer access wrapper class.
tag | framebuffer database tag. |
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