pymel.core.general.scale¶
- scale(obj, *args, **kwargs)¶
The scale command is used to change the sizes of geometric objects. The default behaviour, when no objects or flags are passed, is to do a relative scale on each currently selected object object using each object’s existing scale pivot point.
- Modifications:
allows any iterable object to be passed as first argument:
scale("pSphere1", [0,1,2])
NOTE: this command also reorders the argument order to be more intuitive, with the object first
Flags:
Long Name / Short Name Argument Types Properties absolute / a bool
Perform an absolute operation. centerPivot / cp bool
Let the pivot be the center of the bounding box of all objects constrainAlongNormal / xn bool
When true, transform constraints are applied along the vertex normal first and only use the closest point when no intersection is found along the normal. deletePriorHistory / dph bool
If true then delete the history prior to the current operation. distanceOnly / dso bool
Scale only the distance between the objects. localSpace / ls bool
Use local space for scaling objectCenterPivot / ocp bool
Let the pivot be the center of the bounding box of each object objectSpace / os bool
Use object space for scaling orientAxes / oa float, float, float
Use the angles for the orient axes. pivot / p float, float, float
Define the pivot point for the transformation preserveChildPosition / pcp bool
When true, transforming an object will apply an opposite transform to its child transform to keep them at the same world-space position. Default is false. preserveGeometryPosition / pgp bool
When true, transforming an object will apply an opposite transform to its geometry points to keep them at the same world-space position. Default is false. preserveUV / puv bool
When true, UV values on scaled components are projected along the axis of scaling in 3d space. For small edits, this will freeze the world space texture mapping on the object. When false, the UV values will not change for a selected vertices. Default is false. reflection / rfl bool
To move the corresponding symmetric components also. reflectionAboutBBox / rab bool
Sets the position of the reflection axis at the geometry bounding box reflectionAboutOrigin / rao bool
Sets the position of the reflection axis at the origin reflectionAboutX / rax bool
Specifies the X=0 as reflection plane reflectionAboutY / ray bool
Specifies the Y=0 as reflection plane reflectionAboutZ / raz bool
Specifies the Z=0 as reflection plane reflectionTolerance / rft float
Specifies the tolerance to findout the corresponding reflected components relative / r bool
Perform a operation relative to the object’s current position scaleX / x bool
Scale in X direction scaleXY / xy bool
Scale in X and Y direction scaleXYZ / xyz bool
Scale in all directions (default) scaleXZ / xz bool
Scale in X and Z direction scaleY / y bool
Scale in Y direction scaleYZ / yz bool
Scale in Y and Z direction scaleZ / z bool
Scale in Z direction symNegative / smn bool
When set the component transformation is flipped so it is relative to the negative side of the symmetry plane. The default (no flag) is to transform components relative to the positive side of the symmetry plane. worldSpace / ws bool
Use world space for scaling xformConstraint / xc unicode
Apply a transform constraint to moving components. none - no constraintsurface - constrain components to the surfaceedge - constrain components to surface edgeslive - constraint components to the live surfaceFlag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.scale
Example:
import pymel.core as pm pm.scale( 1, 1, 1 ) pm.scale( 3, 3, 3, 'curve1', pivot=(1, 0, 0), absolute=True )