#include <fbxsdk/fbxsdk_def.h>#include <fbxsdk/scene/geometry/fbxnodeattribute.h>#include <fbxsdk/scene/geometry/fbxcache.h>#include <fbxsdk/fbxsdk_nsbegin.h>#include <fbxsdk/fbxsdk_nsend.h>Classes | |
| class | FbxCachedEffect | 
| A cached effect is a type of node attribute to represent certain type of effect by an cache object.  More... | |
Functions | |
| EFbxType | FbxTypeOf (const FbxCachedEffect::ECategory &) | 
      
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  inline | 
Definition at line 96 of file fbxcachedeffect.h.