fbxsdk/scene/shading/fbxoperatorentryview.h Source File
         
    
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   13 #ifndef _FBXSDK_SCENE_SHADING_OPERATOR_ENTRY_VIEW_H_ 
   14 #define _FBXSDK_SCENE_SHADING_OPERATOR_ENTRY_VIEW_H_ 
   50     const char* GetOperatorName() 
const;
 
   55     void SetOperatorName(
const char* pName);
 
FBX SDK environment definition. 
 
A binding table entry stores a binding between a source and a destination. 
 
Entry view class represents binding entry in entry tables. 
 
virtual const char * EntryType() const 
Get the entry type of this entry view. 
 
FbxOperatorEntryView represents binding operator entry in entry tables. 
 
static const char * sEntryType
Name of the entry type used in the binding entry.