fbxsdk/scene/shading/fbxpropertyentryview.h Source File
         
    
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   13 #ifndef _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_ 
   14 #define _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_ 
   66     const char* GetProperty() 
const;
 
   71     void SetProperty(
const char* pPropertyName);
 
FBX SDK environment definition. 
 
A binding table entry stores a binding between a source and a destination. 
 
Entry view class represents binding entry in entry tables. 
 
virtual const char * EntryType() const 
Get the entry type of this entry view. 
 
static const char * sEntryType
Name of the entry type used in the binding entry. 
 
FbxPropertyEntryView represents property entry in entry tables.