These tutorial programs are aimed at programmers who are learning the FBX SDK. These tutorials run on Windows only. Each tutorial program:
| Tutorial program | Tutorial section | Description | 
|---|---|---|
| Tutorial: ImportExport | Importing and Exporting a Scene | Shows how to import a file and how to export a file. | 
| Tutorial: SceneTreeView | Nodes and the Scene Graph | Shows how to traverse all the nodes in an FBX scene, and how to determine the content of each node, i.e., whether a node contains a camera, a light, a mesh, etc. | 
| Tutorial: CubeCreator | Meshes, Materials and Textures | Shows how to add textures and materials to meshes. | 
| Tutorial: CubeCreator | Animation. | Shows how to animate meshes, cameras, and other objects in a scene. | 
Folders for each of these programs are located in <yourFBXSDKpath>\samples\UI Examples. Each folder contains the source code for the tutorial program and Visual Studio project files to help you build and run the program.
The folder <yourFBXSDKpath>\samples\UI Examples\Common contains the common code used by the tutorial programs.