Do the following to use one of your LUTs in a viewport:
- In Colour Management Preferences, create a new Viewing Rule and choose "+Add New" from the View Transform menu.
- Browse to import your colour transform or LUT. Flame will make a copy so that it gets Archived with your project. It also becomes part of the colour management Policy and will be available in other projects that are created using the Policy.
- Enter the name you want to see in menus.
- Set the Incoming Colour Space to whatever your LUT expects as input. Flame will automatically translate from the tagged colour space of the media to the colour space expected by your LUT. You may select "Raw" to bypass this translation.
- Set the Display Colour Space to whatever your LUT produces as output. If your actual Graphics Monitor or Broadcast Monitor settings differ from this, Flame will translate from what your LUT produces to what your actual display hardware expects. You may select "Raw" to bypass this translation.
- Click Add to create the User View Transform.
- If you only want your LUT to be used with a specific tagged colour space, select it from the Allowed Colour Space menu. Or you may select one of the "Any" options to use this LUT with a family of colour spaces. In that case Flame will translate from the tagged colour space of the media to the Incoming Colour Space of the LUT.
- If you only want your LUT to be used with a specific display, select it from the Allowed Displays menu. Or you may select one of the "Any" options to use this LUT with a family of displays. In that case Flame will translate from the Display Colour Space produced by the LUT to the actual setting of your Graphics and Broadcast monitors.
Menu Settings for Adding a User View Transform
By choosing "+Add New" from the View Transform menu, you may add your own LUT (or colour transform) as a User View Transform. The following information must be provided:
- Transform File
- Browse to select your LUT or colour transform file.
- View Transform Name
- Enter the name you want to see in menus for this new view transform.
- Incoming Colour Space menu
- Choose the colour space that your colour transform or LUT expects as input. This allows the system to calculate the transform needed to connect media in a given tagged colour space to the colour space expected by your transform. Choose "Raw" if you do not want the system to insert this transform (in other words, to turn off auto-conversion).
- Display Colour Space menu
- Choose the colour space that your colour transform or LUT produces as output. This allows the system to adjust the output to be appropriate for whatever display hardware has been configured as the Graphics or Broadcast monitors. Choose "Raw" if you want the output of your transform to be sent directly to the monitor without any adjustment.
- 3D LUT Interpolation menu
- If your transform includes any 3D LUTs, choose the type of interpolation that will be used when evaluating your LUTs. Trilinear is somewhat faster, Tetrahedral is somewhat better quality.
See also: Viewing Rules
See also: View Transform Tool