<adsk_Shd_Water_spider>.type : integer
<adsk_Shd_Water_spider>.color_tint: integer
<adsk_Shd_Water_spider>.custom_color: fRGBA color
<adsk_Shd_Water_spider>.roundcorners_on: boolean
<adsk_Shd_Water_spider>.roundcorners_radius_i : float
<adsk_Shd_Water_spider>.color_by_object : boolean
<adsk_Shd_Water_spider>.color_by_object_connected : boolean
<adsk_Shd_Water_spider>.color_by_object_shader : texturemap
<adsk_Shd_Water_spider>.color_by_object_paramName : string
<adsk_Shd_Water_spider>.ao_do_details: boolean
<adsk_Shd_Water_spider>.Structure: paramBlock2
<adsk_Shd_Water_spider>.refr_color: fRGBA color
<adsk_Shd_Water_spider>.refr_gloss: float
<adsk_Shd_Water_spider>.refr_falloff_on: boolean
<adsk_Shd_Water_spider>.refr_falloff_dist: float
<adsk_Shd_Water_spider>.refr_falloff_color_on: boolean
<adsk_Shd_Water_spider>.refr_falloff_color: fRGBA color
<adsk_Shd_Water_spider>.submerge_color: fRGBA color
<adsk_Shd_Water_spider>.submerge_rgblevel: float
<adsk_Shd_Water_spider>.submerge_density: float
<adsk_Shd_Water_spider>.submerge_distance: float
<adsk_Shd_Water_spider>.ocean_largest: float
<adsk_Shd_Water_spider>.ocean_smallest: float
<adsk_Shd_Water_spider>.ocean_quantity: integer
<adsk_Shd_Water_spider>.ocean_size: float
<adsk_Shd_Water_spider>.roundcorners_radius: float
<adsk_Shd_Water_spider>.ao_do_details: integer
<adsk_Shd_Water_spider>.color_tint_connected: boolean
<adsk_Shd_Water_spider>.color_tint_shader: texturemap
<adsk_Shd_Water_spider>.color_tint_paramName: string
<adsk_Shd_Water_spider>.custom_color_connected: boolean
<adsk_Shd_Water_spider>.custom_color_shader: texturemap
<adsk_Shd_Water_spider>.custom_color_paramName: string
<adsk_Shd_Water_spider>.roundcorners_on_connected: boolean
<adsk_Shd_Water_spider>.roundcorners_on_shader: texturemap
<adsk_Shd_Water_spider>.roundcorners_on_paramName: string
<adsk_Shd_Water_spider>.roundcorners_radius_i_connected: boolean
<adsk_Shd_Water_spider>.roundcorners_radius_i_shader: texturemap
<adsk_Shd_Water_spider>.roundcorners_radius_i_paramName: string
<adsk_Shd_Water_spider>.ao_do_details_connected: boolean
<adsk_Shd_Water_spider>.ao_do_details_shader: texturemap
<adsk_Shd_Water_spider>.ao_do_details_paramName: string
<adsk_Shd_Water_spider>.TheList: maxObject array
<adsk_Shd_Water_spider>.Shader_Version: integer