Available in 3ds Max 2011 and higher.
<adsk_ToneOpLog>.LightscapeExposureControlParamsBlock : paramBlock2
<adsk_ToneOpLog>.active : boolean
<adsk_ToneOpLog>.physicalScale : float
<adsk_ToneOpLog>.chromaticAdaptation : boolean
<adsk_ToneOpLog>.colorDifferentiation : boolean
<adsk_ToneOpLog>.whiteColor : fRGBA color
<adsk_ToneOpLog>.processBG : boolean
<adsk_ToneOpLog>.brightness : float
<adsk_ToneOpLog>.contrast : float
<adsk_ToneOpLog>.midTones : float
<adsk_ToneOpLog>.daylight : boolean
<adsk_ToneOpLog>.exterior : boolean
<adsk_ToneOpLog>.useLegacyAlgorithm : boolean
<adsk_ToneOpLog>.side_channel_mode : integer
<adsk_ToneOpLog>.side_channel : integer
<adsk_ToneOpLog>.Connection_struct__0000__LightscapeExposureControlParamsBlock : paramBlock2
<adsk_ToneOpLog>.active_connected : boolean
<adsk_ToneOpLog>.active_shader : texturemap
<adsk_ToneOpLog>.active_paramName : string
<adsk_ToneOpLog>.physicalScale_connected : boolean
<adsk_ToneOpLog>.physicalScale_shader : texturemap
<adsk_ToneOpLog>.physicalScale_paramName : string
<adsk_ToneOpLog>.chromaticAdaptation_connected : boolean
<adsk_ToneOpLog>.chromaticAdaptation_shader : texturemap
<adsk_ToneOpLog>.chromaticAdaptation_paramName : string
<adsk_ToneOpLog>.colorDifferentiation_connected : boolean
<adsk_ToneOpLog>.colorDifferentiation_shader : texturemap
<adsk_ToneOpLog>.colorDifferentiation_paramName : string
<adsk_ToneOpLog>.whiteColor_connected : boolean
<adsk_ToneOpLog>.whiteColor_shader : texturemap
<adsk_ToneOpLog>.whiteColor_paramName : string
<adsk_ToneOpLog>.processBG_connected : boolean
<adsk_ToneOpLog>.processBG_shader : texturemap
<adsk_ToneOpLog>.processBG_paramName : string
<adsk_ToneOpLog>.brightness_connected : boolean
<adsk_ToneOpLog>.brightness_shader : texturemap
<adsk_ToneOpLog>.brightness_paramName : string
<adsk_ToneOpLog>.contrast_connected : boolean
<adsk_ToneOpLog>.contrast_shader : texturemap
<adsk_ToneOpLog>.contrast_paramName : string
<adsk_ToneOpLog>.midTones_connected : boolean
<adsk_ToneOpLog>.midTones_shader : texturemap
<adsk_ToneOpLog>.midTones_paramName : string
<adsk_ToneOpLog>.daylight_connected : boolean
<adsk_ToneOpLog>.daylight_shader : texturemap
<adsk_ToneOpLog>.daylight_paramName : string
<adsk_ToneOpLog>.exterior_connected : boolean
<adsk_ToneOpLog>.exterior_shader : texturemap
<adsk_ToneOpLog>.exterior_paramName : string
<adsk_ToneOpLog>.useLegacyAlgorithm_connected : boolean
<adsk_ToneOpLog>.useLegacyAlgorithm_shader : texturemap
<adsk_ToneOpLog>.useLegacyAlgorithm_paramName : string
<adsk_ToneOpLog>.side_channel_mode_connected : boolean
<adsk_ToneOpLog>.side_channel_mode_shader : texturemap
<adsk_ToneOpLog>.side_channel_mode_paramName : string
<adsk_ToneOpLog>.side_channel_connected : boolean
<adsk_ToneOpLog>.side_channel_shader : texturemap
<adsk_ToneOpLog>.side_channel_paramName : string
<adsk_ToneOpLog>.TheList : maxObject array
<adsk_ToneOpLog>.Shader_Version : integer