<max_mrRenderElement>.multiplier : float
<max_mrRenderElement>.arbitrary : fRGBA color
<max_mrRenderElement>.label : string
<max_mrRenderElement>.mode_connected : boolean
<max_mrRenderElement>.mode_shader : texturemap
<max_mrRenderElement>.mode_paramName : string
<max_mrRenderElement>.multiplier_connected : boolean
<max_mrRenderElement>.multiplier_shader : texturemap
<max_mrRenderElement>.multiplier_paramName : string
<max_mrRenderElement>.arbitrary_connected : boolean
<max_mrRenderElement>.arbitrary_shader : texturemap
<max_mrRenderElement>.arbitrary_paramName : string
<max_mrRenderElement>.label_connected : boolean
<max_mrRenderElement>.label_shader : texturemap
<max_mrRenderElement>.label_paramName : string
<max_mrRenderElement>.TheList : maxObject array
<max_mrRenderElement>.Shader_Version : integer