<Color_Correction__adsk>.g : paramBlock2
<Color_Correction__adsk>.h : paramBlock2
<Color_Correction__adsk>.d : paramBlock2
<Color_Correction__adsk>.gamma : float
<Color_Correction__adsk>.gain : float
<Color_Correction__adsk>.bias : float
<Color_Correction__adsk>.invert : boolean
<Color_Correction__adsk>.hue : float
<Color_Correction__adsk>.sat : float
<Color_Correction__adsk>.value : float
<Color_Correction__adsk>.dynRangeEnable : boolean
<Color_Correction__adsk>.dynRangeExpand : float
<Color_Correction__adsk>.dynRangeStartLum : float
<Color_Correction__adsk>.dynRangeExponent : float
<Color_Correction__adsk>.input_connected : boolean
<Color_Correction__adsk>.input_shader : texturemap
<Color_Correction__adsk>.input_paramName : string
<Color_Correction__adsk>.Connection_struct__0000__g : paramBlock2
<Color_Correction__adsk>.Connection_struct__0001__h : paramBlock2
<Color_Correction__adsk>.Connection_struct__0002__d : paramBlock2
<Color_Correction__adsk>.gamma_connected : boolean
<Color_Correction__adsk>.gamma_shader : texturemap
<Color_Correction__adsk>.gamma_paramName : string
<Color_Correction__adsk>.gain_connected : boolean
<Color_Correction__adsk>.gain_shader : texturemap
<Color_Correction__adsk>.gain_paramName : string
<Color_Correction__adsk>.bias_connected : boolean
<Color_Correction__adsk>.bias_shader : texturemap
<Color_Correction__adsk>.bias_paramName : string
<Color_Correction__adsk>.invert_connected : boolean
<Color_Correction__adsk>.invert_shader : texturemap
<Color_Correction__adsk>.invert_paramName : string
<Color_Correction__adsk>.hue_connected : boolean
<Color_Correction__adsk>.hue_shader : texturemap
<Color_Correction__adsk>.hue_paramName : string
<Color_Correction__adsk>.sat_connected : boolean
<Color_Correction__adsk>.sat_shader : texturemap
<Color_Correction__adsk>.sat_paramName : string
<Color_Correction__adsk>.value_connected : boolean
<Color_Correction__adsk>.value_shader : texturemap
<Color_Correction__adsk>.value_paramName : string
<Color_Correction__adsk>.dynRangeEnable_connected : boolean
<Color_Correction__adsk>.dynRangeEnable_shader : texturemap
<Color_Correction__adsk>.dynRangeEnable_paramName : string
<Color_Correction__adsk>.dynRangeExpand_connected : boolean
<Color_Correction__adsk>.dynRangeExpand_shader : texturemap
<Color_Correction__adsk>.dynRangeExpand_paramName : string
<Color_Correction__adsk>.dynRangeStartLum_connected : boolean
<Color_Correction__adsk>.dynRangeStartLum_shader : texturemap
<Color_Correction__adsk>.dynRangeStartLum_paramName : string
<Color_Correction__adsk>.dynRangeExponent_connected : boolean
<Color_Correction__adsk>.dynRangeExponent_shader : texturemap
<Color_Correction__adsk>.dynRangeExponent_paramName : string
<Color_Correction__adsk>.TheList : maxObject array
<Color_Correction__adsk>.Shader_Version : integer