Simple_Speckle_Map__adsktextureMap : textureMap

Simple_Speckle_Map__adsktextureMap : textureMap {7773161f,5b107c92} 

Available in 3ds Max 2011 and higher.

   

Constructor:

Class instances not creatable by MAXScript 

   

Alias:

adsk_Map_Simple_Speckle_V2 

   

Properties:

<Simple_Speckle_Map__adsktextureMap>.m : paramBlock2

   

<Simple_Speckle_Map__adsktextureMap>.u : paramBlock2

   

<Simple_Speckle_Map__adsktextureMap>.mode : integer

   

<Simple_Speckle_Map__adsktextureMap>.lights : node array 

   

<Simple_Speckle_Map__adsktextureMap>.Use_lights : boolean 

   

<Simple_Speckle_Map__adsktextureMap>.ImplicitLights : node array

   

<Simple_Speckle_Map__adsktextureMap>.Color1 : fRGBA color

   

<Simple_Speckle_Map__adsktextureMap>.Color2 : fRGBA color

   

<Simple_Speckle_Map__adsktextureMap>.Size : float

   

<Simple_Speckle_Map__adsktextureMap>.Offset : point3

   

<Simple_Speckle_Map__adsktextureMap>.Tiling : point3

   

<Simple_Speckle_Map__adsktextureMap>.Angle : point3 

   

<Simple_Speckle_Map__adsktextureMap>.Connection_struct__0000__m : paramBlock2 

   

<Simple_Speckle_Map__adsktextureMap>.Connection_struct__0001__u : paramBlock2 

   

<Simple_Speckle_Map__adsktextureMap>.Color1_connected : boolean 

   

<Simple_Speckle_Map__adsktextureMap>.Color1_shader : texturemap 

   

<Simple_Speckle_Map__adsktextureMap>.Color2_connected : boolean 

   

<Simple_Speckle_Map__adsktextureMap>.Color1_paramName : string 

   

<Simple_Speckle_Map__adsktextureMap>.Color2_shader : texturemap 

   

<Simple_Speckle_Map__adsktextureMap>.Color2_paramName : string

   

<Simple_Speckle_Map__adsktextureMap>.TheList : maxObject array 

   

<Simple_Speckle_Map__adsktextureMap>.Shader_Version : integer

   

Simple_Speckle_Map__adsktextureMap interfaces:

Interface:IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also