<Utility_Mix2Shader__protein>.shader2: texturemap
<Utility_Mix2Shader__protein>.mixing_mode: integer
<Utility_Mix2Shader__protein>.mixing_factor: float
<Utility_Mix2Shader__protein>.disable_shader2 : boolean
<Utility_Mix2Shader__protein>.mixing_mode_connected : boolean
<Utility_Mix2Shader__protein>.mixing_mode_shader : texturemap
<Utility_Mix2Shader__protein>.mixing_mode_paramName : string
<Utility_Mix2Shader__protein>.mixing_factor_connected: boolean
<Utility_Mix2Shader__protein>.mixing_factor_shader: texturemap
<Utility_Mix2Shader__protein>.mixing_factor_paramName: string
<Utility_Mix2Shader__protein>.disable_shader2_connected: boolean
<Utility_Mix2Shader__protein>.disable_shader2_shader: texturemap
<Utility_Mix2Shader__protein>.disable_shader2_paramName: string
<Utility_Mix2Shader__protein>.TheList: maxObject array
<Utility_Mix2Shader__protein>.Shader_Version: integer