Plane_Angle : helper

Plane_Angle - superclass: helper; super-superclass:node - 6:0 - classID: #(635524970, 561654288) 

Value > MAXWrapper > Node > Helper > Plane_Angle

 

   

Helpers - Quick Navigation

   

Constructors

Plane_Angle ... PlaneAngleManip ... 

   

Properties

<Plane_Angle>.Origin Point3 default: [0,0,0] -- point3 

Get/set the origin of the manipulator.

   

<Plane_Angle>.NormalVec Point3 default: [0,0,1] -- point3; Normal_Vector 

Get/set the normal vector of the manipulator plane.

   

<Plane_Angle>.UpVec Point3 default: [0,1,0] -- point3; Up_Vector 

Get/set the up vector of the manipulator.

   

<Plane_Angle>.Angle Float default: 0.0 -- animatable; angle 

The angle of the manipulator, from 0.0 to 360.0 (both values are perpendicular in the Y axis of the viewport where you created the manipulator, unless you have rotated the manipulator object). Default=0.0.

   

<Plane_Angle>.Distance Float default: 0.0 -- float 

The length of the manipulator, in 3ds Max units. Default=the distance of mouse drag when the manipulator was created.

   

<Plane_Angle>.Size Float default: 1.0 -- float 

The size of the manipulator's handle, in 3ds Max units. Default=1.0.

See Also