Value > MAXWrapper > Node > Helper > Plane_Angle |
Get/set the origin of the manipulator.
Get/set the normal vector of the manipulator plane.
Get/set the up vector of the manipulator.
The angle of the manipulator, from 0.0 to 360.0 (both values are perpendicular in the Y axis of the viewport where you created the manipulator, unless you have rotated the manipulator object). Default=0.0.
The length of the manipulator, in 3ds Max units. Default=the distance of mouse drag when the manipulator was created.
The size of the manipulator's handle, in 3ds Max units. Default=1.0.