<max_ShellacMaterial>.ExtraParameters : paramBlock2
<max_ShellacMaterial>.ShellacMtl1 : material
<max_ShellacMaterial>.ShellacMtl2 : material
<max_ShellacMaterial>.ShellacColorBlend : float
<max_ShellacMaterial>.GBufferID : integer
<max_ShellacMaterial>.Connection_struct__0000__Parameters : paramBlock2
<max_ShellacMaterial>.Connection_struct__0001__ExtraParameters : paramBlock2
<max_ShellacMaterial>.ShellacColorBlend_connected : boolean
<max_ShellacMaterial>.ShellacColorBlend_shader : texturemap
<max_ShellacMaterial>.ShellacColorBlend_paramName : string
<max_ShellacMaterial>.GBufferID_connected : boolean
<max_ShellacMaterial>.GBufferID_shader : texturemap
<max_ShellacMaterial>.GBufferID_paramName : string
<max_ShellacMaterial>.TheList : maxObject array
<max_ShellacMaterial>.Shader_Version : integer