UDeflector : SpacewarpObject

UDeflector - superclass: SpacewarpObject; super-superclass:node - classID: #(675904360, 0) 

   

Constructor:

uDeflector...   

   

Properties:

<UDeflector>.bounce Float default: 1.0 -- animatable 

The speed with which particles bounce off the deflector.

At 1.0, the particles bounce at the same speed as they approach. At 0, they don't deflect at all.

   

<UDeflector>.bouncevar Float default: 0.0 -- animatable 

The amount by which each particle can vary from the Bounce setting.

   

<UDeflector>.chaos Float default: 0.0 -- animatable 

The amount of variation from the perfect angle of reflection (found when Chaos is set to 0.0).

100% induces a variation in reflection angle of up to 90 degrees.

   

<UDeflector>.Friction Float default: 0.0 -- animatable, percentage 

Determines the amount of tangential "stick" at the surface as particles bounce off the deflector.

   

<UDeflector>.inheritVelocity Float default: 1.0 -- animatable; alias: velocity_inheritance 

When greater than 0, the motion of the deflector affects particles as well as the other settings.

For example, to animate the SDeflector passing through a passive array of particles, increase this value to affect the particles.

   

<UDeflector>.radius Float default: 0.0 -- animatable; alias: icon_size 

The size of the Udeflector icon.

NOTE:

There is no way to set the Deflector object using MAXScript.

   

Associated Methods:

bindSpaceWarp <particlesys_node> <uDeflector_node> 

   

Associated Binding Modifier

UDeflectorMod 

This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.

   

See Also