Value > MAXWrapper > Node > SpacewarpObject > Deflectors > UDeflector |
The speed with which particles bounce off the deflector.
At 1.0, the particles bounce at the same speed as they approach. At 0, they don't deflect at all.
The amount by which each particle can vary from the Bounce setting.
The amount of variation from the perfect angle of reflection (found when Chaos is set to 0.0).
100% induces a variation in reflection angle of up to 90 degrees.
Determines the amount of tangential "stick" at the surface as particles bounce off the deflector.
When greater than 0, the motion of the deflector affects particles as well as the other settings.
For example, to animate the SDeflector passing through a passive array of particles, increase this value to affect the particles.
The size of the Udeflector icon.
This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.